(no subject)
Jan. 8th, 2004 01:30 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Well.
Now that I'm sobre, I'm working on this whole game idea of mine from last night. Good thing I was writing it down as I went, otherwise I would have remembered nothing. Astondingly, my writing is so much neater when I'm drunk. But that is besides the point. The point is I have some really good ideas written down here.
The problem is, it could take weeks of typing/paper work to get this set up. Still, the better the background history, the better a game you can build.
I'm trying to decide if I want to do it with a 'modernish' time period or a 'medievalish' time period, though. Both have distinct benefits... I may do the best of both worlds and do a 'post-apocalyptic' style thing... but those create far too much angst IMHO.
I dunno... anyone who wants to can give input, since hey, if I do stuff you like, then maybe you'll play, right?
Now that I'm sobre, I'm working on this whole game idea of mine from last night. Good thing I was writing it down as I went, otherwise I would have remembered nothing. Astondingly, my writing is so much neater when I'm drunk. But that is besides the point. The point is I have some really good ideas written down here.
The problem is, it could take weeks of typing/paper work to get this set up. Still, the better the background history, the better a game you can build.
I'm trying to decide if I want to do it with a 'modernish' time period or a 'medievalish' time period, though. Both have distinct benefits... I may do the best of both worlds and do a 'post-apocalyptic' style thing... but those create far too much angst IMHO.
I dunno... anyone who wants to can give input, since hey, if I do stuff you like, then maybe you'll play, right?